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Another Progress update! [14-2-2024]

Anomalies:

Lets start out with the bad news:


I went all wrong about the movement code in Anomalies, I will have to rework how movement works from scratch if I want it to interact with the environment..


Fortunately, not much work has been done on it, as Im still in my trail and error learning process, and the changes needed dont seem to be too hard so far..



Now for Project Byte:

We now have a basic GUI + debug menu functioning in Project Byte!



Asset production:

Worked on the new assets today! Finally improved Anti-B's nose and started reworking the Bevil-Cam's to meet my new standards! I also started modelling work on a new unannounced character!



Thats all I got for now, cya next time!

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